New Casual Game Available to Publishers
February 12, 2009
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Red Thumb Games has completed its latest casual PC download game, DRAGON HATCHERY.
I am now seeking:
- publishers
- distributors
- exclusives
- localizing to other languages and territories
- funding for ports to Mac / iPhone / Flash
- funding for a sequel or exclusive enhanced version
Please email me to discuss any areas of opportunity with your company and for a private download link to the full version of the game.
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Dragon Hatchery invites players to open their very own mystical hatchery! Drop colored eggs in the hatchery to match and hatch baby dragons, then feed and care for your dragons in the nursery to raise them into adulthood. Can you save dragonkind from becoming extinct?
Dragon Hatchery is a new casual gaming experience, combining a unique puzzle color-matching game with an arcade management game. We are actively looking for publishers and distributors for this brand new title and IP.
Dragon Hatchery features:
- Match colored eggs to hatch baby dragons
- Feed and care for them in your own personal hatchery
- Use power-ups and gold coins to help your quest
- Unique puzzle and arcade management game in one
- Will you be able to save dragonkind?
The game’s website is at http://www.redthumbgames.com/dragonhatchery/
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This game was written in code that can be near-instantly ported to Mac and iPhone, and by reusing the graphics and game logic a Flash version is possible as well. The code also features unicode support for easy localizing.
A sequel or enhanced version could feature multiple hatcheries to explore, custom hatchery upgrades, and unique dragon tribes such as Fire Dragons and Forest Dragons to collect and raise, including many rare ones to motivate the player to keep playing until all are discovered and collected in their own personal hatchery.
This game is NOT a match-3 clone, nor is it a time management clone. Both game modes within the title are uniquely designed from the ground up. If you are a publisher or distributor, I look forward to discussing business opportunities with you.
Email: ![]()
Screenshots:
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Business and Production for Games, a new book for game developers put together by the folks at GameDev.net, is now out!

It includes a great collection of essential business and production related articles including a chapter I wrote on “Pitch your Game: Pitching Tips from a Game Industry Catcher.”
I’m very excited to see our book out and published. Congrats to Drew at GameDev and all the other authors!
Here is the publisher description:
“Welcome to Business and Production for Games: A GameDev.net Collection, the first in a series of books published in collaboration with GameDev.net, the online community where game developers worldwide can network and freely exchange information and ideas. Assembled in print for the first time, and comprised of the best game business and production articles that have appeared on GameDev.net over the past decade, this volume features invaluable information and ideas for anyone running or considering running their own game company. You’ll learn how to approach your new business venture as a professional, discover how to make the most of limited resources, benefit from expert marketing advice, explore how to develop efficient production processes, and consider the importance of intellectual property, sales, and team leadership. All articles have been updated to comply with the latest technology, and as a bonus, this volume also features exclusive, new content that cannot be found anywhere else. Continuing in their tradition of excellence, Business and Production for Games: A GameDev.net Collection captures the best of GameDev.net and is an invaluable resource in your pursuit of game development success.”
The Amazon info page is here:
http://www.amazon.com/Business-Production-GameDev-net-Drew-Sikora/dp/1598638092/
Paperback: 304 pages
Publisher: Course Technology PTR; 1 edition (January 9, 2009)
Language: English
ISBN-10: 1598638092
ISBN-13: 978-1598638097
Product Dimensions: 9 x 7.4 x 0.9 inches